Only Fast Passive
After every 8 yards of movement, the next basic attack will deal 200% pts of damage and stun the target for a while.
Jeet Kune Do
Cooldown 10
Punches forward, able to cast 3 times in a row, dealing 120 pts of Physical Damage. Former 2 attacks will lower target's movement speed 60%, the 3rd attack will knock nearby enemies airborne. Using this skill will refresh the cooldown on your next Shunpo.
Shunpo
Cooldown 5
Wages a short-range charge, invincible and immune to control skills while charging up. Within 2s after the charge, attacks will ignore target's armor 3, stacking up to 3 times at most.
The Way of Dragon
Cooldown 34
Casts a roundhouse kick to knock back the target and deal 320 pts of Physical Damage. Use the skill again to chase up the in-the-air enemy and deal at least 320 pts of Physical Damage.
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